Archive for the ‘media’ Category
RE: Erics Archived Thoughts: Vigilance and Victory
Erics Archived Thoughts: Vigilance and Victory.
While I agree there might be a better technical solution to the DNS blocking adopted by SOPA and PIPA bills, less formal networks are in essence filling the gap. By this I mean the MegaUpload takedown that occurred yesterday at the the order of the U.S. Justice Department. Without even the benefit of SOPA or PIPA, they ordered investigations, arrests and takedowns of the whole MegaUpload enterprise. But what is interesting is the knock-on effects social networks had in the vacuum left by the DNS blocking. Within hours the DNS was replaced by it’s immediate pre-cursors. That’s right, folks were sending the IP addresses of available MegaUpload hosts by plain text in Tweet messages the world ’round. And given the announcement today that Twitter will be closing in on it’s 500 Million’th account being created I’m not too worried about a technical solution to DNS blocking. That too is already moot, by virtue of the the fact of social networking and simple numeric IP addresses. Long live IPv4 and the quadruple octets 255.255.255.xxx
AnandTech – AMD Radeon HD 7970 Review: 28nm And Graphics Core Next, Together As One
Quick Sync made real-time H.264 encoding practical on even low-power devices, and made GPU encoding redundant at the time. AMD of course isn’t one to sit idle, and they have been hard at work at their own implementation of that technology: the Video Codec Engine VCE.
via AnandTech – AMD Radeon HD 7970 Review: 28nm And Graphics Core Next, Together As One.
Intel’s QuickSync helped speed up the realtime encoding of H.264 video. AMD is striking back and has Hybrid Mode VCE operations that will speed things up EVEN MORE! The key to having this hit the market and get widely adopted of course is the compatibility of the software with a wide range of video cards from AMD. The original CUDA software environment from nVidia took a while to disperse into the mainstream as it had a limited number of graphics cards it could support when it rolled out. Now it’s part of the infrastructure and more or less provided gratis whenever you buy ANY nVidia graphics card today. AMD has to follow this semi-forced adoption of this technology as fast as possible to deliver the benefit quickly. At the same time the User Interface to this VCE software had better be a great design and easy to use. Any type of configuration file dependencies and tweaking through preference files should be eliminated to the point where you merely move a slider up and down a scale (Slower->Faster). And that should be it.
And if need be AMD should commission an encoder App or a plug-in to an open source project like HandBrake to utilize the VCE capability upon detection of the graphics chip on the computer. Make it ‘just happen’ without the tempting early adopter approach of making a tool available and forcing people to ‘build’ a version of an open source encoder to utilize the hardware properly. Hands-off approaches that favor early adopters is going to consign this technology to the margins for a number of years if AMD doesn’t take a more activist role. QuickSync on Intel hasn’t been widely touted either so maybe it’s a moot point to urge anyone to treat their technology as an insanely great offering. But I think there’s definitely brand loyalty that could be brought into play if the performance gains to be had with a discreet graphics card far outpace the integrated graphics solution of QuickSync provided by Intel. If you can achieve a 10x order of magnitude boost, you should be pushing that to all the the potential computer purchasers from this announcement forward.
Related articles
MIT boffin: Salted disks hold SIX TIMES more data • The Register
This method shows, Yang says, that “bits can be patterned more densely together by reducing the number of processing steps”. The HDD industry will be fascinated to understand how BPM drives can be made at a perhaps lower-than-anticipated cost.
via MIT boffin: Salted disks hold SIX TIMES more data • The Register.
Moore’s Law applies to semi-conductors built on silicon wafers. And to a lesser extent it has had some application to hard disk drive storage as well. When IBM created is GMR (Giant Magneto-Resistive) read/write head technology and was able to develop it into a shipping product, a real storage arms race began. Densities increased, prices dropped and before you knew it hard drives went from 1Gbyte to 10Gbytes overnight practically speaking. Soon a 30Gbyte drive was the default average size boot and data drive for every shipping PC when just a few years before a 700Mbyte drive was the norm. This was a greater than 10X improvement with the adoption of a new technology.
I remember a lot of those touted technologies were added on and tacked on at the same time. PRML (Partial Read Maximum Likelihood) and Perpendicular Magnetic Recording (PMR) too both helped keep the ball rolling in terms of storage density. IBM even did some pretty advanced work layering magnetic layers between magnetically insulating layers (using thin layers of Ruthenium) to help create even stronger magnetic recording media for the newer higher density drives.
However each new incremental advance has now run a course and the advances in storage technology are slowing down again. But there’s still one shining hope: Bit Patterned-Media (BPM). And in all the speculation about which technology is going to keep the storage density ball rolling, this new announcement is sure to play it’s part. A competing technique using lasers to heat the disk surface before writing data is also being researched and discussed, but is likely to force a lot of storage vendors to agree to make a transition to that technology simultaneously. BPM on the other hand isn’t so different and revolutionary that it must be rolled out en masse simultaneously by each drive vendor to insure everyone is compatible. And better yet BPM maybe a much lower cost and immediate way to increase storage densities without incurring big equipment and manufacturing machine upgrade costs.
So I’m thinking we’ll be seeing BPM much more quickly and we’ll continue to enjoy the advances in drive density for a little while longer.
Related articles
- Researchers add a dash of salt to hard drives for capacities up to 18TB (arstechnica.com)
- Heat-assisted magnetic recording hard drives for 2015 (nextbigfuture.com)
Augmented Reality Start-Up Ready to Disrupt Business – Tech Europe – WSJ
“We have added to the platform computer vision, so we can recognize what you are looking at, and then add things on top of them.”
via Augmented Reality Start-Up Ready to Disrupt Business – Tech Europe – WSJ.
I’ve been a fan of Augmented Reality for a while, following the announcements from Layar over the past two years. I’m hoping out of this work comes something more than another channel for selling, advertising and marketing. But innovation always follows where the money is and artistic creative pursuits are NOT it. Witness the evolution of Layar from a toolkit to a whole package of brand loyalty add-ons ready to be sent out whole to any smartphone owner, unwitting enough to download the Layar created App.
The emphasis in this WSJ article however is not how Layar is trying to market itself. Instead they are more worried about how Layar is creating a ‘virtual’ space where meta-data is tagged onto a physical location. So a Layar Augmented Reality squatter can setup a very mundane virtual T-shirt shop (say like Second Life) in the same physical location as a high class couturier on a high street in London or Paris. What right does anyone have to squat in the Layar domain? Just like Domain Name System squatters of today, they have every right by being there first. Which brings to mind how this will evolve into a game of technical one-upsmanship whereby each Augmented Reality Domain will be subject to the market forces of popularity. Witness the chaotic evolution of social networking where AOL, Friendster, MySpace, Facebook and now Google+ all usurp market mindshare from one another.
While the Layar squatter has his T-shirt shop today, the question is who knows this other than other Layar users? Who will yet know whether anyone else will ever know? This leads me to conclude this is a much bigger deal to the WSJ than it is to anyone who might be sniped at by or squatted upon within an Augmented Reality cul-de-sac. Though those stores and corporations may not be able to budge the Layar squatters, they can at least lay claim to the rest of their empire and prevent any future miscreants from owning their virtual space. But as I say, in one-upsmanship there is no real end game, only just the NEXT game.
Related articles
- Layar AR challenge (i-programmer.info)
- How to use mobile augmented reality on Layar (wttfuture.wordpress.com)
- Augmented Reality Kills The QR Code Star – Game Changer (group451.org)
Apple patents hint at future AR screen tech for iPad | Electronista
Apple may be working on bringing augmented reality views to its iPad thanks to a newly discovered patent filing with the USPTO.
via Apple patents hint at future AR screen tech for iPad | Electronista. (Originally posted at AppleInsider at the following link below)
Just a very brief look at a couple of patent filings by Apple with some descriptions of potential applications. They seem to want to use it for navigation purposes using the onboard video camera. One half the screen will use the live video feed, the other half is a ‘virtual’ rendition of that scene in 3D to allow you to find a path or maybe a parking space in between all those buildings.
The second filing mentions a see-through screen whose opacity can be regulated by the user. The information display will take precedence over the image seen through the LCD panel. It will default to totally opaque using no voltage whatsoever (In Plane switching design for the LCD).
However the most intriguing part of the story as told by AppleInsider is the use of sensors on the device to determine angle, direction, bearing to then send over the network. Why the network? Well the whole rendering of the 3D scene as described in first patent filing is done somewhere in the cloud and spit back to the iOS device. No onboard 3D rendering needed or at least not at that level of detail. Maybe those datacenters in North Carolina are really cloud based 3D rendering farms?
Related articles
Distracting chatter is useful. But thanks to RSS (remember that?) it’s optional. (via Jon Udell)
I too am a big believer in RSS. And while I am dipping toes into Facebook and Twitter the bulk of my consumption goes into the big Blogroll I’ve amassed and refined going back to Radio Userland days in 2002.
via Jon Udell
Kim Cameron returns to Microsoft as indie ID expert • The Register
Cameron said in an interview posted on the ID conferences website last month that he was disappointed about the lack of an industry advocate championing what he has dubbed “user-centric identity”, which is about keeping various bits of an individuals online life totally separated.
via Kim Cameron returns to Microsoft as indie ID expert • The Register.
CRM meet VRM, we want our Identity separated. This is one of the goals of Vendor Relationship Management as opposed to “Customer Relationship”. I want to share a set of very well defined details with Windows Live!, Facebook, Twitter, Google. But instead I exist as separate entities that they then try to aggregate and profile to learn more outside what I do on their respective WebApps. So if someone can champion my ability to control what I share with which online service all the better. If Microsoft understands this it is possible someone like Kim Cameron will be able to accomplish some big things with Windows Live! ID logins and profiles. Otherwise, this is just another attempt to capture web traffic into a commercial private Intraweb. I count Apple, Facebook and Google as Private Intraweb competitors.
Goal oriented visualizations? (via Erik Duval’s Weblog)
Visualizations and their efficacy always takes me back to Edward Tufte‘s big hard cover books on Infographics (or Chart Junk when it’s done badly). In terms of this specific category, visualization leading to a goal I think it’s still very much a ‘general case’. But examples are always better than theoretical descriptions of an ideal. So while I don’t have an example to give (which is what Erik Duval really wants) I can at least point to a person who knows how Infographics get misused.
I’m also reminded somewhat of the most recent issue of Wired Magazine where there’s an article on feedback loops. How are goal oriented visualizations different from or better than feedback loops? I’d say that’s an interesting question to investigate further. The primary example given in that story is the radar equipped speed limit sign. It doesn’t tell you the posted speed. It merely tells you how fast you are going and that by itself apart from ticketing and making the speed limit signs more noticeable did more to effect a change in behavior than any other option. So maybe a goal oriented visualization could also benefit from some techniques like feedback loops?
Related articles
- Feedback Loops Are Changing What People Do (wired.com)
JSON Activity Streams Spec Hits Version 1.0
The Facebook Wall is probably the most famous example of an activity stream, but just about any application could generate a stream of information in this format. Using a common format for activity streams could enable applications to communicate with one another, and presents new opportunities for information aggregation.
Remember Mash-ups? I recall the great wide wonder of putting together web pages that used ‘services’ provided for free through APIs published out to anyone who wanted to use them. There were many at one time, some still exist and others have been culled out. But as newer social networks begat yet newer ones (MySpace,Facebook,FourSquare,Twitter) none of the ‘outputs’ or feeds of any single one was anything more than a way of funneling you into it’s own login accounts and user screens. So the gated community first requires you to be a member in order to play.
We went from ‘open’ to cul-de-sac and stovepipe in less than one full revision of social networking. However, maybe all is not lost, maybe an open standard can help folks re-use their own data at least (maybe I could mash-up my own activity stream). Betting on whether or not this will take hold and see wider adoption by Social Networking websites would be risky. Likely each service provider will closely hold most of the data it collects and only publish the bare minimum necessary to claim compliance. However, another burden upon this sharing is the slowly creeping concerns about security of one’s own Activity Stream. It will no doubt have to be an opt-in and definitely not an opt-out as I’m sure people are more used to having fellow members of their tribe know what they are doing than putting out a feed to the whole Internet of what they are doing. Which makes me think of the old discussion of being able to fine tune who has access to what (Doc Searles old Vendor Relationship Management idea). Activity Streams could easily fold into that university where you regulate what threads of the stream are shared to which people. I would only really agree to use this service if it had that fine grained level of control.
The Sandy Bridge Review: Intel Core i7-2600K – AnandTech
Quick Sync is just awesome. Its simply the best way to get videos onto your smartphone or tablet. Not only do you get most if not all of the quality of a software based transcode, you get performance thats better than what high-end discrete GPUs are able to offer. If you do a lot of video transcoding onto portable devices, Sandy Bridge will be worth the upgrade for Quick Sync alone.
For everyone else, Sandy Bridge is easily a no brainer. Unless you already have a high-end Core i7, this is what youll want to upgrade to.
Previously in this blog I have recounted stories from Tom’s Hardware and Anandtech.com surrounding the wicked cool idea of tapping the vast resources contained within your GPU while you’re not playing video games. Producers of GPUs like nVidia and AMD both wanted to market their products to people who not only gamed but occasionally ripped video from DVDs and played them back on ipods or other mobile devices. The amount of time sunk into doing these kinds of conversions were made somewhat less of a pain due to the ability to run the process on a dual core Wintel computer, browsing web pages while re-encoding the video in the background. But to get better speeds one almost always needs to monopolize all the cores on the machine and free software like HandBrake and others will take advantage of those extra cores, thus slowing your machine, but effectively speeding up the transcoding process. There was hope that GPUs could accelerate the transcoding process beyond what was achievable with a multi-core cpu from Intel. An example is also Apple’s widespread adoption of OpenCL as a pipeline to the GPU to send rendering requests for any video frames or video processing that may need to be done in iTunes, QuickTime or the iLife applications. And where I work, we get asked to do a lot of transcoding of video to different formats for customers. Usually someone wants a rip from a DVD that they can put on a flash drive and take with them into a classroom.
However, now it appears there is a revolution in speed in the works where Intel is giving you faster transcodes for free. I’m talking about Intel’s new Quick Sync technology using the integrated graphics core as a video transcode accelerator. The speeds of transcoding are amazingly fast and given the speed, trivial to do for anyone including the casual user. In the past everyone seemed to complain about how slow their computer was especially for ripping DVDs or transcoding the rips to smaller more portable formats. Now, it takes a few minutes to get an hour of video into the right format. No more blue Monday. Follow the link to the story and analysis from Anandtech.com as they ran head to head comparisons of all the available techniques of re-encoding/transcoding a Blue-ray video release into a smaller .mp4 file encoded in as h.264. They did comparisons of Intel four-core cpus (which took the longest and got pretty good quality) versus GPU accelerated transcodes, versus the new Intel QuickSync technology coming out soon on the Sandy Bridge gen Intel i7 cpus. It is wicked cool how fast these transcodes are and it will make the process of transcoding trivial compared to how long it takes to actually ‘watch’ the video you spent all that time converting.
Links to older GPU accelerated video articles:
http://carpetbomberz.com/2008/06/25/gpu-accelerated-h264-encoding/
http://carpetbomberz.com/2009/06/12/anandtech-avivo/
http://carpetbomberz.com/2009/06/23/vreveal-gpu/
http://carpetbomberz.com/2010/10/18/microsoft-gpu-video-encoding-patent/





