OpenCL is a breakthrough precisely because it enables developers to accelerate the real-time execution of their algorithms quickly and easily — particularly those that lend themselves to the considerable parallel processing capabilities of FPGAs (which yield superior compute densities and far better performance/Watt than CPU- and GPU-based solutions) via 10 Reasons OpenCL Will Change Your… Continue reading 10 Reasons OpenCL Will Change Your Design Strategy & Market Position | EE Times
For now, use Handbrake for simple, effective encodes. Arcsoft or Xilisoft might be worth a look if you know you’ll be using CUDA or Quick Sync and have no plans for any demanding work. Avoid MediaEspresso entirely. via By Joel Hruska @ ExtremeTech The wretched state of GPU transcoding – Slideshow | ExtremeTech. Joel Hruska does… Continue reading The wretched state of GPU transcoding – ExtremeTech
AMD, and NVIDIA before it, has been trying to convince us of the usefulness of its GPUs for general purpose applications for years now. For a while it seemed as if video transcoding would be the killer application for GPUs, that was until Intel’s Quick Sync showed up last year. via AnandTech – What We’ve… Continue reading AnandTech – Testing OpenCL Accelerated Handbrake with AMD’s Trinity
The newest generation of Intel chips was demonstrated at the Consumer Electronics Show in Las Vegas. Some of the technology fanboi websites got early samples of chips and motherboards that use the new chips and chipsets. Aside from having the memory controller on the CPU, another benefit is the integrated graphics chip can be re-purposed to accelerate video transcoding. Intel calls it QuickSync, and I call it effing magic.