nVidia Gsync video scalar on the horizon

Image representing NVidia as depicted in Crunc...
Image via CrunchBase


nVidia is making a new bit of electronics hardware to be added to LCD displays made by third party manufacturers. The idea is to send syncing data to the display to let it know when a frame is rendered by the 3D video hardware on the video card. Having this bit of extra electronics will smooth out the high rez/high frame rate games played by the elite desktop game players.

It would be cool to also see this adopted for the game console markets as well, meaning TV manufacturers could also use this same idea and make your PS4 and XBox One play smoother as well. It’s a chicken and egg situation though, where unless someone like Steam or another manufacturer tries to push this out to a wider audience, it will get stuck as a niche product for the higher of the end of the high end PC desktop gamers. But it is definitely a step in the right direction and helps push us further away from the old VGA standard from some years ago. Video cards AND displays should both be smart those no reason, no excuse to not have them both be somewhat more aware of their surroundings and coordinate things. And if AMD decide they too need this capability, how soon after that will both AMD and nVidia have to come to the table and get a standard going? I hope that would happen sooner rather than later and that too would possibly drive this technology to a wider audience.

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